localPosition
English translation is not available; showing the Chinese original.
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"Local position" in programming language is a relative coordinate controlled by the parent space—its existence depends on external definition, unable to independently confirm its own position.
This work's starting point is simple: we discovered that as long as you suspend someone, even if they're moving forward in reality, as long as VR tells them they're moving backward, they'll feel they're moving backward. This simple misalignment made me realize that in VR, the perception of "movement" can be redefined.
The local position of the VR headset (HMD) is deliberately manipulated, combined with the body's passive displacement and misalignment in reality, creating a subtle "other possibility"—in VR, falling.
Participants repeatedly move through the real corridor, experiencing unexpected sensations like acceleration, weightlessness, and anti-gravity. Vision says one thing, the body feels another. The boundary between reality and virtual blurs, and the difference between "moving" and "being moved" blurs too.
In this space, you are moving, or rather, you are being moved.